Character Movement Enhanced Input System in Unreal Engine 5.3

By | March 29, 2024

The days of using the old input system in Unreal Engine are behind us. The new Enhanced Input system might seem daunting at first, but once you get started, it will make sense, and you can add all sorts of input in seconds! In this article, we will make a basic character movement system using… Read More »

What Food Not to Eat

By | December 29, 2023

If you are concerned about eating unhealthy, which you should be, food I would recommend the following recommendations. From what I have learnt from reading various books, I would like to conclude that the following are foods to avoid at much as possible: What food to we should be eating: What supplements to take: Recommend… Read More »

Spring Boot Web as Standalone App

By | October 8, 2023

I created a very simple starter project for create web app with embedded Tomcat. This project is supposed to be runnable with just the war file. If you want to create it from scratch here are the steps. Step 0. Requirements I’m using the following: Step 1. Project/Code Structure Create the following code structure. I’m… Read More »

Oogway Ascends- Piano Cover

By | April 30, 2023

This music from Hans Zimmer caught my heart when I watched Kungfu Panda – an animation cartoon that you may have seen. Supposed to be a beginner score arranged by Smart Game Piano, it took me a while to be able to play it. I created some recording last month (but without camera). Took a… Read More »

How To Export Your First Game From Unreal Engine 5 for Windows

By | February 6, 2023

Making games are really fun but to share it with your friends and the world you will need to export your game with very specific configurations. This article will show you just how you can do that. It is a very easy process once you get an understanding of some basic steps. Package Settings Before… Read More »